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INDEX - Russian Rummy

Russian Rummy
Number of players
Deck used
Number of decks
Card values
Shuffle and deal
Object of the game
Books and Straights
Basic contracts
Game play
The joker
Stock pile runs out
Going out
Last hand rules

 

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RUMMY — Russian Rummy card game rules

Russian Rummy

Russian Rummy
This game is a variant of Contact Rummy, but with some unconventional changes in the rules.

Number of players
3 to 8 players

Deck used
Standard 52 card pack:
Joker(wild), A(high), K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3, 2,

Number of decks
One pack (including jokers) for every 2 players.

2 players 1 deck 13 cards dealt per player
3-4 players 2 decks 13 cards dealt per player
5-6 players 3 decks 13 cards dealt per player
7-8 players 4 decks 13 cards dealt per player

Card values

Cards 2 3 4 5 6 7 8 9 10 J Q K A Joker
Value 5 5 5 5 5 5 5 5 5 10 10 10 15 25

Shuffle and deal

Dealer shuffles the required number of decks together and deals each player 13 cards face down. After dealing, the next card is placed in the center of the table face up. This is the start of the discard pile. The remainder of the deck is placed face down on the table next to the discard pile and is called the stock pile.

Object of the game

Players try to go out at the end of the game with the lowest score. Each player tries to form and meld matched sets or books, and runs or straights, in accordance with the Basic Contract rules.

Books and straights

Example of a matched set or book —

Important: In Russian Rummy the suites are irrelevant so that a book may contain 2 or 3 cards of the same rank and suit.

A books set such as: 8 club8 diamod8 spade
or 8 diamod8 diamod8 spadeor even 8 diamod8 diamod8 diamodare all valid.

Example of a run or straight

A 4 card straight: 4 heart5 heart6 heart7 heart

The same card cannot be used for both a set and a run. In the example shown below the 8club must be used for the run —or— the set.

Nonvalid intersecting melds.

Aces are always the last card on a straight and cannot go around the corner.

Straights may not "go round the corner"

Valid: J clubQ club K clubA club

Not valid: K clubA club2 club

Basic Contracts

In Russian Rummy there are 5 individual deals and 5 basic contracts. Examples are shown below.

First deal —

2 books required

Book:
8 club8 diamod8 spade

Book:
4 club4 heart4 diamond

Second deal —

1 straight required

Straight:
J clubQ club K clubA club

Third deal —

2 books and 1 straight required

Book:
3 heart3 diamond3 spade

Book:
10 spade10 club10 heart

Straight:
9 heart10 heartJ heartQ heart

Fourth deal —

3 books required

Book:
A heartA diamondA spade

Book:
Q spadeQ clubQ diamond

Book:
7diamond7 heart7 club

Fifth deal —

2 straights and 1 book required

Straight:
2 club3 club4 club5 club

Straight:
5 diamond6 diamond7 diamond8 diamond

Book
K clubK diamondK spade


Game Play

There are two main actions in Russian Rummy, the draw and discard.

Draw (required) — A card can be taken from the stock or discard pile.

Discard (required) — After drawing a card you must discard a card from your hand, face down on top of the discard pile.

Game play starts with the player to the left of the dealer who draws his first card from the stock or discard pile. Any person in turn has the right to take a card from the discard pile but if he chooses not to take it, then the first person to say "I want it" in Russian, can take it and also is obliged to take a penalty card from the stock pile.

Learn to say "I want it" I want it in Russian. in Russian here!

Play then moves to the left (clockwise). The game continues until one player gets rid of all of his cards. The cards left in the hands of the losing players count as penalty points against them.

In turn, a player that meets the requirements of a contract, may lay down all of his cards face up. After the winning player lays down his cards forming a valid contract, he can lay off on other players book and straights.

The Joker

The joker is a wild card and can substitute any card in a meld. The player should declare what card it represents when melding. A joker placed on the table in a meld can be taken by any player who can replace it with the card the joker represents. The player must do this during his turn and only after they have laid down their books and straights. They must lay off all of their cards.

Stock pile runs out

If there remains only one card on the stock pile during a players turn and he does not want to take the card on the discard pile, then the discard pile is shuffled with the remaining stock card and this new pile is placed on the table to start a new stock pile.

Going out

There is no knocking in Russian Rummy. Therefore, if a winning player in turn melds all of his cards face up on the table in straights or books required for a specific contract and if needed, discards his last card he wins that hand.

The winner may not lay down any more books or straights than specified for that particular hand.

The other players count the cards left in their hands. They card values are calculated as follows.

Cards 2 3 4 5 6 7 8 9 10 J Q K A Joker
Value 5 5 5 5 5 5 5 5 5 10 10 10 15 25

Last hand rules

There is a special rule for the last hand. A player may not lay down his straight and books until he has every card in place in his hand and can lay them down without a discard. Unlike the other hands, only one player will lay down and everyone else must count all the cards in their hand to add to their penalty score.

Red Square, Moscow Russia

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